UI/UX Artist - Midcore Portfolio team
Voodoo · Barcelona · Full time · Posted 7 weeks ago
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TEAM
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
ROLE
- Support the Art Director in the ideation and execution of the game's vision.
- Develop and optimize UX flows of new and existing features.
- Create and maintain a comprehensive UI Style Bible and reusable component libraries.
- Create high-quality 2D assets (menus, HUDs, buttons, icons, etc.) and ensure optimal performance across mobile devices.
- Design and implement UI motion and micro-interactions (transitions, feedback animations, etc) that reinforce usability and game feel.
- Work with Game Designers and the Product Team to ensure UI supports gameplay and accessibility goals.
- Iterate quickly based on team feedback and live user data.
- Propose creative ideas to boost player engagement and improve the user experience.
PROFILE
- 4+ years experience as a UI/UX Artist on shipped mobile games.
- You must have experience designing in Figma.
- Experienced in designing and implementing high-quality, scalable UI systems in Unity.
- Excellent design skills, with a keen eye for visual hierarchy, composition, and readability.
- Strong sense of UI motion and animation principles, with experience using tools like Unity Animator, DOTween, After Effects (Lottie or animatics) to bring interfaces to life.
- A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
- Ability to design, document and execute a consistent UI visual language.
- Experience collaborating with cross-functional remote teams.
- Fluent in English.
BENEFITS
- Best-in-class compensation
- Other benefits according to the country you reside
The Apply button goes to the company's own form. ApplyCV does not sit in between and does not see your application. Text above is the employer's, read from their Ashby board; check the original before relying on it.